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Damage and Colliders in TSOT

So I’m having a lot of issues with dealing damage in slow-mo, which is driving me insane.

Basically, when you use slow motion, bullets are physical objects (not just raycasts) and for some reason they are hitting the wrong colliders. When they hit the body of a robot, they’ll think they hit the head, and when they hit the head they think they hit the body… all the colliders seem to be fine, so I’m not sure what the issue is yet.

Here’s a photo of my setup, message me if you have any suggestions.

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